Please notice how much new Super Smash Bros for 3DS and Wii U throws at us. We really need to adapt this into Crusade, especially the New Modes Sakurai Threw at us, their interpretations of smashers we've already engineered, Curveball Characters who the spriters didn't even expect, even the
Two versions of Classic Mode. We're gonna need to catch up to these guys and Fast. I'm going to put in a checklist as to what is needed for Crusade to Catch up to Sm4sh
Character Checklist
*Dr. Mario (What needs to be Done: Make a Better Final Smash than what was concocted for him in Sm4sh)
*Mewtwo (What needs to be Done: Waiting for his offical Final Smash to be announced)
*Megaman (What needs to be Done: Reallocate his Crusade Moveset to Protoman to Make Room for the Sm4sh Moveset)
*Duck Hunt (What needs to be Done: Reallocate his Crusade Moveset to a new character to Make room for the Sm4sh Moveset)
*Wii Fit Trainer (What needs to be Done: Produce a Sprite)
*Lucina (What needs to be Done: Produce a Sprite)
*Robin (What Needs to be Done: Produce a Sprite)
*Shulk (What Needs to be Done: Produce a Sprite)
*Bowser Jr. (What needs to be Done: Produce a Sprite for him and his seven fellow Koopalings)
*Little Mac (What needs to be Done: Incorporate Sm4sh Elements)
*Chrom (What needs to be Done: Produce an actual character to honor him, it's easy, just make him an Ike Clone because if Lucina can get away with a moveset lifted from her Ancestor, than Chrom can settle for a hand-me-down moveset as well!)
Boss Checklist
*Master Hand (What needs to be Done: Produce much better Sprites)
*Crazy Hand (What needs to be Done: Produce much better Sprites)
*Master Core (What needs to be Done: Produce Sprites for Each Form, Including Master Fortress)
Mode Checklist
*Classic Mode for 3DS (Retitled "Smash Road")
*Classic Mode for Wii U (Retitled "Conquest Mode")
*Smash Run
*Smash Tour
*Special Orders