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Smash King
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PostSubject: Flatzone 3 Discussion   Thu Oct 02, 2014 3:00 pm


Discuss, share opinions, ideas, etc. about Flatzone 3.
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OmegaSteve777
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PostSubject: Re: Flatzone 3 Discussion   Sun Jun 21, 2015 12:25 pm

Is this stage final? I'm hoping there are going to be more forms.
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TrinitroMan
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PostSubject: Re: Flatzone 3 Discussion   Sun Jun 21, 2015 11:11 pm

More forms would be nice, although if they would be similar to the Flat Zone 2 ones, then there would be a lot of backlash, and that would be not because of possible lack of creativity.
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nowaitstop
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PostSubject: Re: Flatzone 3 Discussion   Mon Jun 22, 2015 8:07 am

Fun Fact: Me AND my friend unlocked Mr. Game and Watch in Smash 4 by hitting him a few times and letting him get KO'd by the Lion transformation (with the chairs and stuff) in Flatzone X.

I like Flatzone 3 more than any of the Flatzone stages in the official Smash Bros. games. However, I do think it could benefit from a few transformations, ones that keep the stage fairly neutral.
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Dr. CanadianBacon
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PostSubject: Re: Flatzone 3 Discussion   Mon Jun 22, 2015 8:34 pm

I prefer Flatzone 3 without any changes personally. I'd prefer other stages instead of transformations, just because transformations get way to hectic. (Flatzone X for example). Even casually, I avoid Flatzone X like it's satan, transformations ruin the stage. Flatzone 3 is fine.
I'd love to see the original Flatzone return though, with a legal non-hazard form as well (House as a platform, no walk off border... similar to Flatzone 3) but that's a different topic. G&W doesn't really need more stages.
So yeah, leave the stage how it is I'd say. It benefits it.
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nowaitstop
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PostSubject: Re: Flatzone 3 Discussion   Mon Jun 22, 2015 8:35 pm

Yeah, I really like how it is now. Perhaps the layout itself shouldn't be transformed, but rather the visuals.
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TrinitroMan
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PostSubject: Re: Flatzone 3 Discussion   Tue Jun 23, 2015 1:50 am

Dr. CanadianBacon wrote:
Even casually, I avoid Flatzone X like it's satan, transformations ruin the stage. Flatzone 3 is fine.
Yeah no. Transformations do not always ruin a stage.
Flatzone 2 is only awful, because the transformation choices of Flatzone 2 are awful (where the developers on drugs when they made the Lion section or what?)
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Dr. CanadianBacon
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PostSubject: Re: Flatzone 3 Discussion   Tue Jun 23, 2015 7:00 am

TrinitroMan wrote:
Dr. CanadianBacon wrote:
Even casually, I avoid Flatzone X like it's satan, transformations ruin the stage. Flatzone 3 is fine.
Yeah no. Transformations do not always ruin a stage.
Flatzone 2 is only awful, because the transformation choices of Flatzone 2 are awful (where the developers on drugs when they made the Lion section or what?)

If the transformations are done well I suppose they can make for a good stage, perhaps I was just thinking of only Flatzone 2 there...
If the transformations work I'm fine with them, just nothing too crazy I'd say. I'd even prefer them not to be, but hey, that's just my opinion.
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SuperSanic35
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PostSubject: Re: Flatzone 3 Discussion   Sun Aug 16, 2015 4:43 pm

I say is, what the heck is that blue thing???
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OmegaSteve777
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PostSubject: Re: Flatzone 3 Discussion   Sun Aug 16, 2015 5:15 pm

what blue thing?
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TrinitroMan
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PostSubject: Re: Flatzone 3 Discussion   Thu Aug 27, 2015 2:52 am

Ya'know, that thing that is blue.
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AEM

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PostSubject: Re: Flatzone 3 Discussion   Thu Aug 27, 2015 3:07 am

SuperSanic35 wrote:
I say is, what the heck is that blue thing???
...The water?
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Crimson Heights
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PostSubject: Re: Flatzone 3 Discussion   Thu Aug 27, 2015 2:56 pm

What's the name of the new G&W stage in the new trailer? It wasn't showcased, but just barely shown.
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Roy
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PostSubject: Re: Flatzone 3 Discussion   Thu Aug 27, 2015 3:10 pm

Crimson Heights wrote:
What's the name of the new G&W stage in the new trailer? It wasn't showcased, but just barely shown.
It's the same stage, just how it looks when hazards are turned off so it's more competitive (meaning no walk-off).
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TrinitroMan
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PostSubject: Re: Flatzone 3 Discussion   Fri Aug 28, 2015 7:52 am

...how the hell is walk-off a hazard?!
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Perfect Hell

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PostSubject: Re: Flatzone 3 Discussion   Fri Aug 28, 2015 8:15 am

It's not, however we use "hazards off" to make stages more competitive, and walk-offs instantly invalidate the competitive side of any stage, no exceptions. It's not so much a hazard as a competitive smash killer, and competitive style smash play is the primary audience for the hazards off option.

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