Adventure Mode Discussion Topic BklTYr4

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Yeti
Level 6 CPU
Yeti

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PostSubject: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Jun 21, 2012 7:20 pm

Boss we can Confirm:
Ridley
Bowser
Wario
Waluigi
Ganondorf
Dark Link
Metal Mario
Shadow


Just Discuss Adventure Mode I will post what everyone agrees on In the OP


Last edited by Yeti Tk on Sat Jul 28, 2012 4:11 pm; edited 1 time in total
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M. Bison
Level 5 CPU
M. Bison

  449

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Jun 21, 2012 7:32 pm

Hades needs to be a Boss.
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Guest
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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Jun 21, 2012 9:59 pm

these are really dull ideas
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Traweezie

Traweezie

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Jun 21, 2012 10:57 pm

Esper wrote:
these are really dull ideas

^ THIS times a thousand
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M. Bison
Level 5 CPU
M. Bison

  449

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Jun 21, 2012 11:14 pm

Yeah it is pretty bland
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Traweezie

Traweezie

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptySat Jul 28, 2012 2:06 pm

Well I'm bumping the topic because I think we should get some ideas rolling to make somethings confirmed. First we need to decide which series is going to be represented. I think only the starters' series should be the ones that are represented similar to how melee was. It's less work to do and we can spend more time making the other adventure stages unique. Anyone agree?
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M. Bison
Level 5 CPU
M. Bison

  449

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptySat Jul 28, 2012 2:40 pm

I think it should be the starter series with a couple of extra series getting represented. I was thinking maybe Sonic and Metal Gear.
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Ness_64
Level 4 CPU
Ness_64

  185

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptySat Jul 28, 2012 3:14 pm

I thought about just starter stages, with some secret stages from other "unlockable" series.
Said stages could have unique ways to access them, and after clearing those stages, we could actually unlock something from that franchise.

Example:
Let's say the stage 1 is from the Mario Series. If its alternate path isn't found, the player goes to stage 2, still with Mario theme or from another franchise.
To open the alternate stage 2, the player has to find a key and take it to a keyhole hidden somewhere in the level, as in Super Mario World.

By doing this, the player can enter in a stage from the Sonic series (yes, a different franchise), and by clearing it the player will be able to unlock something from Sonic series, like Knuckles or Tails as characters, Ice Cap Zone as a stage, etc.
Or even an extra Mario stage, where the player will unlock something from Mario series by clearing it.

Alternate paths add some replay value in Adventure Mode, as it makes impossible to see 100% from it in just one run. Since probably more than 1 character will be unlocked with Adventure Mode...
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MercuryHg34

MercuryHg34

  3883

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptySat Jul 28, 2012 3:31 pm

I like Ness's idea.
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Traweezie

Traweezie

  1247

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptySat Jul 28, 2012 3:33 pm

Ness_64 wrote:
I thought about just starter stages, with some secret stages from other "unlockable" series.
Said stages could have unique ways to access them, and after clearing those stages, we could actually unlock something from that franchise.

Example:
Let's say the stage 1 is from the Mario Series. If its alternate path isn't found, the player goes to stage 2, still with Mario theme or from another franchise.
To open the alternate stage 2, the player has to find a key and take it to a keyhole hidden somewhere in the level, as in Super Mario World.

By doing this, the player can enter in a stage from the Sonic series (yes, a different franchise), and by clearing it the player will be able to unlock something from Sonic series, like Knuckles or Tails as characters, Ice Cap Zone as a stage, etc.
Or even an extra Mario stage, where the player will unlock something from Mario series by clearing it.

Alternate paths add some replay value in Adventure Mode, as it makes impossible to see 100% from it in just one run. Since probably more than 1 character will be unlocked with Adventure Mode...

Nice idea dude I think this is the perfect way to go with this
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Yeti
Level 6 CPU
Yeti

  647

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptySat Jul 28, 2012 4:06 pm

But Not every stage should have one, Maybe like Starfox 64
Traweezie wrote:
Well I'm bumping the topic because I think we should get some ideas rolling to make somethings confirmed. First we need to decide which series is going to be represented. I think only the starters' series should be the ones that are represented similar to how melee was. It's less work to do and we can spend more time making the other adventure stages unique. Anyone agree?

You do notice we accually have EVERYONE unlocked right, (we'll probabably we define unlockables later though)
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Yeti
Level 6 CPU
Yeti

  647

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyTue Jul 31, 2012 5:53 pm

Ok sorry for Double Post But, Lets Discuss Stages of Adventure Mode

What should be the Stages you can fight Through? A few Suggestions:

Mario: Mushroom Kingdom(1-1 to 1-4), Subcon(1-1, and a few other levels), Kongo Jungle, Yoshi's Island
Sonic: Green Hill Zone, Chemical Plant, Ice Cap Zone (Obviosly)
Zelda: Hyrule Feilds, Water Temple, Ganon's Castle, Termonia Feilds, Stone Tower Temple
Kirby: Vegetable Vally, Butter Building, Rainbow Resort, Orange Ocean
Metroid: Brinstar, Norfair, SR388, Magmoor Caverns, Phazon Mines, Chozo Ruins, Aether/Dark Aether, Phaaze, Vho
Starfox: Corneria, Venom
Pokemon: Cerelean Cave, Whirl Islands, Victory Road, Cave of Origon, Mt. Stark, Distortion World, Giant Chasm
Kid Icuras: Reset Bomb Factory, Pandora's Labyrinth of Decit, Underworld
Misc: Icicle Mountian, Awakening Woods
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Traweezie

Traweezie

  1247

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyTue Jul 31, 2012 6:00 pm

Yeti Tk wrote:
But Not every stage should have one, Maybe like Starfox 64
Traweezie wrote:
Well I'm bumping the topic because I think we should get some ideas rolling to make somethings confirmed. First we need to decide which series is going to be represented. I think only the starters' series should be the ones that are represented similar to how melee was. It's less work to do and we can spend more time making the other adventure stages unique. Anyone agree?

You do notice we accually have EVERYONE unlocked right, (we'll probabably we define unlockables later though)

Yeti not everyone will be unlocked in the full game... which is why I said what I said... btw maybe you should go into detail about the stages, what style, and maybe make a layout rather than saying we'll copy and paste stage designs from previous games...
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buggy786
Level 1 CPU
buggy786

  12

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Sep 18, 2014 2:21 pm

i have not adventur mode in super smash bros crusade v0.8
how to get this please?
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VultureDuck
Level 6 CPU
VultureDuck

  908

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Sep 18, 2014 2:29 pm

Oh-oh. GUYS!! Zoro90 IS BACK!!!!!
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Slissith

Slissith

  2277
  ( ͡~ ͜ʖ ͡°)

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PostSubject: Re: Adventure Mode Discussion Topic   Adventure Mode Discussion Topic EmptyThu Sep 18, 2014 2:50 pm

VultureDuck wrote:
Oh-oh. GUYS!! Zoro90 IS BACK!!!!!

That's definetely not him. His avatar and name are from a completely different anime.
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