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Gronos
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PostSubject: CryEngine SSB Crusade?   Wed Jul 23, 2014 1:38 pm

I'm learning CryEngine,and i'm make 3d characters and some things,like objects,etc.i'm a member of an forum that have others guys that made 3d models too,and if crusade have an 3d version in future,please reply.

and i'm loved the HONEYCOMBS in Crusade,pleaseee make banjo an kazooie for HERR!!!!!!!!!!!!!
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Dustination



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PostSubject: Re: CryEngine SSB Crusade?   Wed Jul 23, 2014 1:49 pm

Gronos, we have awaited your return for many eons
Welcome back, friend
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Slissith

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PostSubject: Re: CryEngine SSB Crusade?   Wed Jul 23, 2014 1:56 pm

Gronos for Lead Dev of Super Smash Bros. Reconquista (Sequel of Crusade, in 3D)!!!
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tb1024
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PostSubject: Re: CryEngine SSB Crusade?   Wed Jul 23, 2014 6:16 pm

Whoa, 3D crusade?
I don't recommend CryEngine. It'll probably not run on onboard graphics card like mine.
Google about Irrlicht engine. I think you will like it and it's on-board friendly.
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Gronos
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PostSubject: Re: CryEngine SSB Crusade?   Wed Jul 23, 2014 8:32 pm

Hey i'm Back >Very Happy
but the cry engine is easy to use and the games that are made with her are awesome!!i'm don't know if have others engines,if have others reply there.

i'm thinking in mount an big project to sell the crusade(YES!!!!!) We can earn 20% of sales of the game.

ah the cry engine makes this:Chrono Trigger HD:https://www.facebook.com/ChronoTriggerHd?fref=ts

Please Restore my life bar???
Thanks Guys for support!!!!!
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Doq
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PostSubject: Re: CryEngine SSB Crusade?   Wed Jul 23, 2014 9:18 pm

Gronos wrote:
i'm thinking in mount an big project to sell the crusade(YES!!!!!) We can earn 20% of sales of the game.
Absolutely not! That'd get us shut down faster than those piraters of SSB Brawl.
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HypeConduit
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 1:50 am

Gronos wrote:
Please Restore my life bar???
If you think about it, your lifebar is kinda colored like Banjo.  jocolor 
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Gronos
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 6:18 am

I discovered that the sale is optional in the game, ie we can make and distribute it for free. affraid  affraid  affraid  lol!  


Mach Rider.


Last edited by Gronos on Thu Jul 24, 2014 3:37 pm; edited 2 times in total (Reason for editing : switch portuguese to english.mach rider.)
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SnivyKawaii
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 9:19 am

Gronos wrote:
We can earn 20% of sales of the game.
You heard about copyright?
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Gronos
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 10:32 am

You heard of Chrono Trigger: Resurrection for N64?
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HypeConduit
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 12:31 pm

Gronos wrote:
March Rider.
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Slissith

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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 1:20 pm

There needs to be a Grono Trigger game! Gronos think about it!
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Dustination



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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 2:47 pm

Slissith wrote:
There needs to be a Grono Trigger game! Gronos think about it!
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SnivyKawaii
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 3:13 pm

Crusade is a free game, nintendo sure it would close if the charge


Last edited by CJ on Thu Aug 27, 2015 11:13 pm; edited 1 time in total
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tb1024
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 3:24 pm

Kirby wrote:
Gronos wrote:
i'm thinking in mount an big project to sell the crusade(YES!!!!!) We can earn 20% of sales of the game.
Absolutely not! That'd get us shut down faster than those piraters of SSB Brawl.
Super Mario Bros. X (if you don't know it, it's a homebrew Mario Engine) got shutdown because Nintendo found out that its author was earning money from ads, without selling the game. If Nintendo is strict about ads, think about a explicit selling-for-money of the game.
Yes. We're gonna shutdown really early.
Even, that's unnecessary. Paint.NET lives out of donations and became more powerful than the pay-for-it MS Paint (Paint's price is embeeded in Windows' price). VLC is more powerful than the freemium Quicktime.
The only thing I would love to see is this game becoming open-source like fullscreenmario. We can take an copyleft license and prevent dumbs from forking propietary Crusades. But it's likely this is out of the plans. It's like working for free and letting any dumb make his/her own version probably with almost no changes. Actually copyleft prevents you from being heavily used. You work for free but anyone forking your project must work for free too.  rabbit
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Dr. CanadianBacon
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 3:40 pm

tb1024 wrote:
Kirby wrote:
Gronos wrote:
i'm thinking in mount an big project to sell the crusade(YES!!!!!) We can earn 20% of sales of the game.
Absolutely not! That'd get us shut down faster than those piraters of SSB Brawl.
Super Mario Bros. X (if you don't know it, it's a homebrew Mario Engine) got shutdown because Nintendo found out that its author was earning money from ads, without selling the game. If Nintendo is strict about ads, think about a explicit selling-for-money of the game.
Yes. We're gonna shutdown really early.
Even, that's unnecessary. Paint.NET lives out of donations and became more powerful than the pay-for-it MS Paint (Paint's price is embeeded in Windows' price). VLC is more powerful than the freemium Quicktime.
The only thing I would love to see is this game becoming open-source like fullscreenmario. We can take an copyleft license and prevent dumbs from forking propietary Crusades. But it's likely this is out of the plans. It's like working for free and letting any dumb make his/her own version probably with almost no changes. Actually copyleft prevents you from being heavily used. You work for free but anyone forking your project must work for free too.  rabbit

Redigit said, after he temporarly stopped Terraria development - "As for the Nintendo fiasco.. I'm sure there is a Nintendo PR guy somewhere with a huge grin on his face knowing that SMBX was shutdown and Nintendo took none of the blame for it."

I heard somewhere it was just a prank call, but he did end up giving the website to Nintendo, because when you go to supermariobros.org (something like that) it goes to a Nintendo website iirc.

Also, SMBX was updated February 1st 2014, slightly, by the fans I think...
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Gronos
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 3:46 pm

So,it's finished.no 3d version for crusade.it's better in 2d.i'm go make some games and post here.

Sorry my english is a $#!#@$%#!@%$  Mad Mad Mad Mad Mad Mad Mad Mad 

I'm still learning english, ok?gives a discount, right?I'm only 14 years man.

Bye!From Uncle Gronos.
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tb1024
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 3:49 pm

Dr. CanadianBacon wrote:
tb1024 wrote:
Kirby wrote:
Gronos wrote:
i'm thinking in mount an big project to sell the crusade(YES!!!!!) We can earn 20% of sales of the game.
Absolutely not! That'd get us shut down faster than those piraters of SSB Brawl.
Super Mario Bros. X (if you don't know it, it's a homebrew Mario Engine) got shutdown because Nintendo found out that its author was earning money from ads, without selling the game. If Nintendo is strict about ads, think about a explicit selling-for-money of the game.
Yes. We're gonna shutdown really early.
Even, that's unnecessary. Paint.NET lives out of donations and became more powerful than the pay-for-it MS Paint (Paint's price is embeeded in Windows' price). VLC is more powerful than the freemium Quicktime.
The only thing I would love to see is this game becoming open-source like fullscreenmario. We can take an copyleft license and prevent dumbs from forking propietary Crusades. But it's likely this is out of the plans. It's like working for free and letting any dumb make his/her own version probably with almost no changes. Actually copyleft prevents you from being heavily used. You work for free but anyone forking your project must work for free too.  rabbit

Redigit said, after he temporarly stopped Terraria development - "As for the Nintendo fiasco.. I'm sure there is a Nintendo PR guy somewhere with a huge grin on his face knowing that SMBX was shutdown and Nintendo took none of the blame for it."

I heard somewhere it was just a prank call, but he did end up giving the website to Nintendo, because when you go to supermariobros.org (something like that) it goes to a Nintendo website iirc.

Also, SMBX was updated February 1st 2014, slightly, by the fans I think...
That's just a graphical hack to endorse Joey and Valtteri's (the guys behind it) website. Nothing but some graphics changed.
They also replaced Supermariobrothers.org with their website on the title bar. That's just to endorse them, nothing more.
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Dr. CanadianBacon
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PostSubject: Re: CryEngine SSB Crusade?   Thu Jul 24, 2014 4:05 pm

tb1024 wrote:
Dr. CanadianBacon wrote:
tb1024 wrote:
Kirby wrote:
Gronos wrote:
i'm thinking in mount an big project to sell the crusade(YES!!!!!) We can earn 20% of sales of the game.
Absolutely not! That'd get us shut down faster than those piraters of SSB Brawl.
Super Mario Bros. X (if you don't know it, it's a homebrew Mario Engine) got shutdown because Nintendo found out that its author was earning money from ads, without selling the game. If Nintendo is strict about ads, think about a explicit selling-for-money of the game.
Yes. We're gonna shutdown really early.
Even, that's unnecessary. Paint.NET lives out of donations and became more powerful than the pay-for-it MS Paint (Paint's price is embeeded in Windows' price). VLC is more powerful than the freemium Quicktime.
The only thing I would love to see is this game becoming open-source like fullscreenmario. We can take an copyleft license and prevent dumbs from forking propietary Crusades. But it's likely this is out of the plans. It's like working for free and letting any dumb make his/her own version probably with almost no changes. Actually copyleft prevents you from being heavily used. You work for free but anyone forking your project must work for free too.  rabbit

Redigit said, after he temporarly stopped Terraria development - "As for the Nintendo fiasco.. I'm sure there is a Nintendo PR guy somewhere with a huge grin on his face knowing that SMBX was shutdown and Nintendo took none of the blame for it."

I heard somewhere it was just a prank call, but he did end up giving the website to Nintendo, because when you go to supermariobros.org (something like that) it goes to a Nintendo website iirc.

Also, SMBX was updated February 1st 2014, slightly, by the fans I think...
That's just a graphical hack to endorse Joey and Valtteri's (the guys behind it) website. Nothing but some graphics changed.
They also replaced Supermariobrothers.org with their website on the title bar. That's just to endorse them, nothing more.
Ah, alright, thanks for clarifying that. I left the forums and what not after the development was cancelled because I then moved onto spriting...
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tb1024
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PostSubject: Re: CryEngine SSB Crusade?   Fri Jul 25, 2014 5:40 pm

I think that he just wanted some bucks.
BTW using 3D in gamemaker is as annoying as C++.
If we wanted, we could use pre-rendered 3D models as sprites. Like Rare did with DKC. That's the simplest way of do it. I even think of it.
Or even rendering then on-screen through objects. I mean, if possible, we place spriteless objects, then they render their models. That's the most annoying way. Especially with animations.
Either way, we are going to disband spriters (which there's a good plenty of them out there willing to work free of charge) for modelers (which few good ones will contribute for free).
Anyways, 3D crusade is nearly impossible, if only Gronos as modeler.
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Slissith

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PostSubject: Re: CryEngine SSB Crusade?   Sat Jul 26, 2014 4:37 am

Dustination wrote:
Slissith wrote:
There needs to be a Grono Trigger game! Gronos think about it!

Also, don't forget about Gron of War and Gron: Total War!
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