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 0.9 Dojo Update 04 VII 2014

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Mp3 Toaster



  Lucario
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  Mp3_Toaster

20140704
Post0.9 Dojo Update 04 VII 2014

Victory, Is my destiny!

Right Back At Ya! Meta Knight has been granted a Resprite! Thanks to this makeover, he now matches his rival Kirby in an all new way! Now, there won't be anything to stop him from challenging all of the other Crusaders in stylish combat!




Meta Knight is no stranger to a fight, and just like before, he can dish out the damage and cause some serious pain with his lightning quick sword moves! None of these poor suckers were able to handle it. They should come back when they can put up a fight.



Kirby and Meta Knight face off in a classic sword on sword duel! This color makes Meta Knight seem rather old school, doesn't it? Hopefully Kirby is prepared to deal with some Old School maneuvers!



Oh no! Did you sense a bad aura, Lucario? He did! IT'S DARK MATTER, disguised as a Giant Meta Knight! The only thing that could fight moves so sleek and smooth is another Meta Knight, and it's a good thing these guys have one.



Looks like Duck Hunt Dog has his work cut out for him. These aren't your run-of-the-mill ducks. Well, at least they're bigger targets.



What better way to end this than with a picture of Duck Hunt Dog getting destroyed? Meta Knight shows off his Final Smash here, hopefully silencing that Laugh for good! (Or, at least until he respawns).


Tune in every Friday for more updates!
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0.9 Dojo Update 04 VII 2014 :: Comments

Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 7:49 am by Mp3 Toaster
Also a special thanks to our character spriter Rukifellth for making what Meta Knight is today!
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 8:06 am by TheBlueKid
Doesnt seem so custom to me.Some parts are.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 8:08 am by TheBlueKid
Btw expect begin lazy and giving like abilities from the kirby games (Like Kirby gets a swrod from Meta Knight) why dont you make it so kirby can use the character's netural special?Or maybe its just cause you have too many characters,and you are too lazy to make it?
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 8:21 am by SP
It would add quite a bit of extra data. Crusade is already huge enough as it is, and giving Kirby an extra 80 or so animations just for a single move is a bit daunting. Having a set amount of abilities lets us shrink that down quite a bit.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 8:28 am by TheBlueKid
If they worked a little bit more on the balancing,the game would be controled better.Its too floaty.And if they didnt had so MUCH characters,they would made (or at least find >-> and edit them)sprites.Well i will play some AM2R now.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 8:30 am by Sparlock
TheBlueKid wrote:
Doesnt seem so custom to me.Some parts are.
We didn't claim it to be custom, there was a lot of heavy spriting involved but it wasn't from scratch. Very few of our characters are.

Also if you seem to think we're all doing it wrong, we have openings in all jobs. You're free to join up and show us all how to do it properly.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 8:59 am by SnivyKawaii
awesome!!!
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 9:07 am by Dr. CanadianBacon
Yessssssss! Good work!
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 9:42 am by TheBlueKid
I cant sprite,but i know when a game uses a custom sprite or no.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 10:06 am by C_Mill24
Good stuff, Ruki. This resprite is excellent.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 10:14 am by TaXMaN
Not really a fan of Meta but I'm glad he got a resprite. Looks WAAAAAYYY better than he was before!
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 11:37 am by Shiruza
Glad to see this. I'd honestly prepared myself for Chun-Li this week and had previously just accepted that Meta Knight was never getting a resprite, but... this is a much better surprise suited to my liking.
Re: 0.9 Dojo Update 04 VII 2014
Post on Fri Jul 04, 2014 7:13 pm by Senor
Whoa, this is very good! You've completely surpassed my expectations for MK, guys.
Re: 0.9 Dojo Update 04 VII 2014
Post on Sat Jul 05, 2014 1:58 am by AEM
The Kirby's Adventure Palette is pretty sweet.

Awesome job doods! mac version pls
Re: 0.9 Dojo Update 04 VII 2014
Post on Sat Jul 05, 2014 3:02 am by Johnny64
Nice going, as allways.
Metaknight looks way more better now
Re: 0.9 Dojo Update 04 VII 2014
Post on Sun Jul 06, 2014 1:51 am by JCrv
AWESOME! Samus, zero suit samus, Yoshi, Fox, Falco and krystal really need a resprite too.
Really good job guys, you are doing very good so far!
Re: 0.9 Dojo Update 04 VII 2014
Post on Sun Jul 06, 2014 7:13 am by tb1024
I thought that you gave up on posting updates until the demo is released.
Anyway, good work, spriting team. Oh, wait, did Meta Knight changed his final smash? The previous one was so amazing!  Sad 
Re: 0.9 Dojo Update 04 VII 2014
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0.9 Dojo Update 04 VII 2014

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