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 Mii Moveset

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privatehenry
Level 1 CPU


  9

PostSubject: Mii Moveset   Tue Jun 17, 2014 3:46 pm

Now I know this sounds stupid, but listen I for one believe that they should be in the game. Now, I know most people want custom movesets for miis like you can pick their attack, but no i think that's way too much work/time wasted. So I created a moveset Laughing
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First Depute: Mii Channel
Last Depute: Mario Kart 8

Specials:

Neutral Special: Bowling Ball: Mii brings out and holds a bowling ball as long as you hold B. Once you let go, the mii will roll bowling ball forward. It rolls around at a certain distance before disappearing or until it falls. The longer you charge it, the faster and stronger it will be. (Mii Sports)

Side Special: Fencing Jab: The mii will take out a blue or red fencing sword and just thrust it forward. The mii will hit anyone in its way, but it will also take a few seconds to get back up. A tricky move to use. (Mii Sports Resort)

Up Special: Jetpack: The mii will take out and put on a jetpack and will fly in the air for as long as you hold up B. It will only take you a certain distance before disappearing. It can also be used to glide. (Pilotwings Resort)

Down Special: Tennis Spin: The mii takes out a tennis racket and does spins 3 full times with his tennis racket sticking out. He can move a few inches, but will also be dizzy for a few seconds. (Mii Sports)

Final Smash: Mii Plaza: The mii blows its whistle and a whole bunch of random (generic) mii's will come running into the screen smashing into every player except you (kinda like how in the Mii Channel you blow your whistle to get all the Mii's assembled). (Mii Channel)
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Somehow all of the rest was deleted and only that was saved ._. I'm too annoyed to write the rest so enjoy -.- <3
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Smash King
Smash King


  8665
  EJ88201

PostSubject: Re: Mii Moveset   Tue Jun 17, 2014 6:22 pm


the problem is not the moveset, but the appearance.

How will we make the concept of Mii true to its origin? Its like this. The purpose of the Mii is to be able to have a custom avatar. How will that even work for a game like that in Crusade?

It will require some serious coding and a massive load of sprites with each eye, hair, shirt, etc. being sprited every angle individually. At least that is what I speculate on how it would work.
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privatehenry
Level 1 CPU


  9

PostSubject: Re: Mii Moveset   Tue Jun 17, 2014 7:34 pm

Smash King wrote:

the problem is not the moveset, but the appearance.

How will we make the concept of Mii true to its origin? Its like this. The purpose of the Mii is to be able to have a custom avatar. How will that even work for a game like that in Crusade?

It will require some serious coding and a massive load of sprites with each eye, hair, shirt, etc. being sprited every angle individually. At least that is what I speculate on how it would work.
What i wrote (the part that got deleted -.-) was that it should be like any other generic mii maybe you know just some random mii you'd find anywhere just search up on google Wink
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SP



  Crash Bandicoot
  3842
  cellularSP

PostSubject: Re: Mii Moveset   Wed Jun 18, 2014 5:29 am

I doubt every Smash 4 newcomer will be added
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privatehenry
Level 1 CPU


  9

PostSubject: Re: Mii Moveset   Wed Jun 18, 2014 3:43 pm

StayPuft wrote:
I doubt every Smash 4 newcomer will be added

I never said that Wink I made this before they were announced, but it got deleted -.
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BunnyBoy
Level 1 CPU


  2

PostSubject: Re: Mii Moveset   Fri Aug 15, 2014 11:23 am

Smash King wrote:

the problem is not the moveset, but the appearance.

How will we make the concept of Mii true to its origin? Its like this. The purpose of the Mii is to be able to have a custom avatar. How will that even work for a game like that in Crusade?

It will require some serious coding and a massive load of sprites with each eye, hair, shirt, etc. being sprited every angle individually. At least that is what I speculate on how it would work.
You could just use the Guest Miis, like the ones in Wii Sports. Guest A, Guest B, Guest C, etc..  Cool
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bubsyplz
Level 3 CPU


  75

PostSubject: Re: Mii Moveset   Tue Feb 17, 2015 11:43 am

better moveset: B: your going to have to pick this up!: throws a item, different items do different damage, down b: mii news: tells a news report, heals, but leaves mii vunerable, up b: by the power of *colour* *food*: flys up in rainbow colours, side b: Magic: does a random Tomodachi Quest magic, Final Smash: Tomodachi Musical, kinda like the Level 3 of PaRappa in PS All-Stars.
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PostSubject: Re: Mii Moveset   Today at 10:25 am

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