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 0.9 Dojo update 25 IV 2014

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Mp3 Toaster



  Lucario
  620
  Mp3_Toaster

20140425
Post0.9 Dojo update 25 IV 2014

Unintimidated

Under the moonlight & dark, cloudy skies, Suzaku Castle stands tall.


The home of Ryu has been renovated in Crusade!


I wonder if Crash knows where Goku is hiding?


You can run into the tunnel, but don't go too far!


Use the sloped pile of stones to achieve vertical height and launch more effective projectiles! This is most effective against tall characters.


Knuckles clings for dear life on the decaying slope on the left side.

Tune in every Friday for more 0.9 updates!

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0.9 Dojo update 25 IV 2014 :: Comments

Re: 0.9 Dojo update 25 IV 2014
Post on Fri Apr 25, 2014 7:33 pm by Dr. CanadianBacon
Ooooooooooooh Man, looks amazing!
Re: 0.9 Dojo update 25 IV 2014
Post on Fri Apr 25, 2014 7:46 pm by C_Mill24
Looks infinitely better than the original.
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 2:39 pm by Keybladeguy
Now that is some bitchin' spriting. Beautiful, and keep up the good work!

Did Ridley get a resprite as well? He looks a tad different.
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 2:46 pm by Moats
Eh...

In terms of stage layout, I like the original in comparison.
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 2:48 pm by Guest
Pinkie Pie wrote:
Did Ridley get a resprite as well? He looks a tad different.

His default color scheme was changed. The original is now one of his alternate colors.
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 2:53 pm by Perfect Hell
Moats wrote:
Eh...

In terms of stage layout, I like the original in comparison.

Why? It's the same layout except reasonably sized and without walk-off blastlines.
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 3:05 pm by Shiruza
My impressions of this demo are gradually increasing with each update. I look forward to future ones with enthusiastic anticipation.
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 3:57 pm by Johnny64
Oh, boy... Suzaku looks BEATIFUL... Really looking foward to playing in this stage!

As always, NICE WORK, Guys! Very Happy
Re: 0.9 Dojo update 25 IV 2014
Post on Sat Apr 26, 2014 10:44 pm by Moats
Perfect Hell wrote:
Moats wrote:
Eh...

In terms of stage layout, I like the original in comparison.

Why? It's the same layout except reasonably sized and without walk-off blastlines.
And that's exactly why. I liked the larger size and the walk-off blastlines. It made me feel like I'm actually fighting on top of Suzaku Castle. This one, however, doesn't give me that same feeling. Of course, I'm just simply looking at it, but to me it looks "off" (for lack of a better term).
Re: 0.9 Dojo update 25 IV 2014
Post on Sun Apr 27, 2014 5:18 am by SP
I was under the impression this was made so it could be competitively viable.
Re: 0.9 Dojo update 25 IV 2014
Post on Sun Apr 27, 2014 10:02 am by Perfect Hell
^ This
Re: 0.9 Dojo update 25 IV 2014
Post on Sun Apr 27, 2014 11:32 am by Guest
Yeah, we made it competitively viable because of Street Fighter's reputation of being a top choice amongst competitive fighting gamers.

I did like the old layout, though. But this is alright.
Re: 0.9 Dojo update 25 IV 2014
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0.9 Dojo update 25 IV 2014

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