Essential party stage.
Layout:
How does it work?
The fight begins with Phase 1 (curtain down). After a moment or two, the lights go out, reflectors highlight the Pokemon Musical logo and curtains go up. The top platform is attached to it, so it goes up as well, killing off the stupider through natural selection. Phase 2, 3, 4 have Pokemon performing on the stage, which act as heavy items. The musical phases end after a little while and revert back to phase 1 as the curtain falls down. Pokemon who happened to safely finish their performance fade in the darkness, while the less fortunate ones flee.
There is always an
additional guest before the end of the match.
What's so fun about it?
One stage, varied styles. Various musicals go on as you battle.
StarKO-ing platform. You will laugh, you will cry, you will lol
4 Pokemon concept. Every time the curtain goes up, 4 Pokemon are there, doing their performance. There is a twist however: you can come up, pick'em up and throw them at opponents. You can also damage them and knock their lights out, making the audience mad at you.
Grab your friends and start throwing Pokemon at each other.
Destructible environment. The platforms that are there on phases 3 and 4 can be both altered by the fight. The vines holding the stands in Forest Stroll can be detached, resulting in them falling down. The large block in Exciting Nimbasa is similar - but that one can crush whatever is under it.
Audience. The viewers will be more active than usually here. As Pokemon perform, get a beating or die, they react lively.
Also,
Brycenman idea (courtesy of Roy)
During last 30 seconds/stock Brycenman appears, causing havoc and other things (reference to Pokestar Studios).
And in the end
you are fighting in a musicalHow is that not fun
Like it? Vote for it in stage poll, my pretty
https://projectcrusade.forumotion.com/t1421-crusade-stage-roster-discussion-part-4No like it? Worry not, make your suggestions relating to the stage and we'll be trying to fix it up.